Diablo 4 Season 9 Mythic Items Tier List

Diablo 4 Mythic Items Tier List: Season 9 Power Rankings

In the shadowy depths of Diablo 4, where every item tells a tale of power and destruction, lies a mystery as old as the game itself. Not all Mythic items are created equal, and the gap between the best and worst can be astronomical. This comprehensive guide reveals which Mythic items will transform your hero into a legend and which belong in the darkest corners of your inventory.

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S-Tier: Game-Changing Legends

These Mythic items redefine gameplay and are essential for top-tier builds.

Ring of Starless Skies

All Classes                        29/42 Top Builds
This ring isn't just equipment – it's a gameplay philosophy. With massive critical damage boosts, skill enhancements, and resource cost reduction, it enables builds that simply don't function without it.

Veil of False Death

All Classes                        27/42 Top Builds
The crown jewel of passive bonuses, granting +1 to ALL passive skills. This unparalleled power appears in nearly two-thirds of endgame builds across all classes.

Andariel's Perdition

All Classes                        21/42 Top Builds

Offers massive critical strike and lucky hit chance boosts, +2 to core skills, and a powerful multiplicative damage effect that dominates the endgame meta.

A-Tier: Near Greatness

Powerful items that come close to S-Tier but have minor limitations.

Harlequin Crest (Chako)

All Classes                        5/42 Top Builds
Still the king of helmets with +4 to all skills and massive cooldown reduction, but its dominance has waned as new options emerge. Found in fewer top builds this season.

Doombringer

All Classes                        Varies

A defensive powerhouse popular in Hardcore modes, offering massive life bonuses. Its shadow damage mechanics feel underwhelming compared to its defensive utility.

B-Tier: Mediocre Options

Items with potential that fail to deliver in the current meta.

Andariel's Visage

Rogue (Viable)                        0/42 Top Builds
Poison mechanics are too timid to make an impact. Only somewhat viable for Rogues, completely useless for other classes. Needs class restriction adjustments.

The Grandfather

Barbarian/Necro                        Varies
Once legendary, now overshadowed by newer uniques. Its critical damage doubling is interesting but not revolutionary. Needs a modern rework to compete.

Tirael's Might

All Classes                        Varies
Good for leveling but quickly outclassed in endgame. Its secondary damage effects are too weak to matter against ancestral gear.


C-Tier: Inventory Fillers

Tragically underpowered items that need complete reworks.

Broken Vow

Periodic Damage                        0/42 Top Builds
A tragic disappointment that fails to deliver meaningful periodic damage. Outclassed by ordinary legendary weapons with better affixes.

What the Hero Likes

Spirit Shrines                        0/42 Top Builds
Insultingly small bonuses made worse by Season 9 nerfs. The equivalent of a disappointing Christmas gift from a distant relative.

Avarion

Sorcerer/Druid                        0/42 Top Builds
Secondary effects are so weak they become philosophical. Rename to "Avarice" – the lance not to play unless you want stomach pains that deal more damage than the weapon.

Melted Heart

Defensive                        0/42 Top Builds
A desperate attempt at defense that fails to compete with legendary aspects. The amulet of resignation that whispers "I'm here but don't count on me."

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